May 2006
1 post
This Dark Messiah video is one of my favourite things to come out of E3 2006.
As well as some stunningly beautiful environments, it reminds me a lot of some comments Gabe Newell made last year about Valve’s goals for Half-Life 2: Episode One: “You don’t want to have a sense that there’s a box around the NPC and you see these boxes bumping into each other. You want to...